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Clip (extended for the browser)

Scribbletune uses Tone.js to create sequences that can be played in the browser.

Note: Tone.js must be loaded in the browser via SCRIPT tag before Scribbletune (or your compiled app - with Scribbletune) is loaded.

const scribble = require('scribbletune/browser');

Create a clip like you would normally do, but this time also add an additional property to make it use the global Tone.js (which you loaded via SCRIPT tag earlier).


	synth: 'PolySynth', // new property: synth
	pattern: '[xx]',
	notes: 'C4 D4 C4 D#4 C4 D4 C4 Bb3'

As you can see, we have added a new prop called synth. Rest of the clip parameters are same as before. One other thing to note is the .start() at the end of this method. Basically, the browser version of Scribbletune, returns a Tone.js Sequence which has a start method.

Make Tone’s Transport class start the audio,

Tone.context.resume().then(() => Tone.Transport.start());


Along with Tone.js provided synths/instruments, you can even set up an individual wav file to play a pattern.

	sample: 'https://scribbletune.com/sounds/kick.wav', // new property: sample
	pattern: 'x'

	sample: 'https://scribbletune.com/sounds/bass.wav', // new property: sample
	pattern: '[-x]'

Again, make sure you call start on Tone’s Transport,

Tone.context.resume().then(() => Tone.Transport.start());


Finally, you can provide a set of samples as individual notes to create an entire instrument from scratch and use that instead,

// Create a sampler out of individual sound files
var piano = {
	'C3' : 'https://scribbletune.com/sounds/piano/piano48.wav',
	'C#3' : 'https://scribbletune.com/sounds/piano/piano49.wav',
	'D3' : 'https://scribbletune.com/sounds/piano/piano50.wav',
	'D#3' : 'https://scribbletune.com/sounds/piano/piano51.wav',
	'E3' : 'https://scribbletune.com/sounds/piano/piano52.wav',
	'F3' : 'https://scribbletune.com/sounds/piano/piano53.wav',
	'F#3' : 'https://scribbletune.com/sounds/piano/piano54.wav',
	'G3' : 'https://scribbletune.com/sounds/piano/piano55.wav',
	'G#3' : 'https://scribbletune.com/sounds/piano/piano56.wav',
	'A4' : 'https://scribbletune.com/sounds/piano/piano57.wav',
	'A#4' : 'https://scribbletune.com/sounds/piano/piano58.wav',
	'B4' : 'https://scribbletune.com/sounds/piano/piano59.wav',
	'C4' : 'https://scribbletune.com/sounds/piano/piano60.wav'

var notes = scribble.chord('Cm7-3'); // returns ['C3', 'Eb3', 'G3', 'Bb4']
	samples: piano,
	pattern: 'xxx[xx]',
	notes: [...notes, ...notes.reverse()] // here we did some variation on the notes

	samples: piano,
	pattern: 'x',
	notes: [...notes, ...notes.reverse()] // here we did some variation on the notes

As always make sure Tone.Transport is started,

Tone.context.resume().then(() => Tone.Transport.start());

With the Sampler, you can create your own instruments from sampled sounds. This is a good technique in case you are not satisfied with the “sound” of the Synths purely created out of the WebAudioAPI.

Before we end this section, Tone.Transport also has a stop method that you can invoke too. So in most cases you’d have a button for Start Audio and another one for Stop Audio. You can assign Tone.Transport’s start and stop methods to these.